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Archimatix Pro 14/Apr/2019 Price: Asset Store Marketplace Unreal Unity Manufactured by: Roaring Tide Productions 1.2.2 Product ID: 72454 90 2 39 39 5 1

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Archimatix Pro(exclu)


uploaded by Anon_3380 , Last change: 14-04-2019
Published: 13 Mar 2019, Publisher: Roaring Tide Productions
Price: $90.00 USD - Size: 159.47 MB

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Product description

Minimum Unity Version Required: 5.6.4f1 | Asset Published Date: 13 Mar 2019 | Price: $90.00.
Publisher: Roaring Tide Productions.
Description


Archimatix is a powerful node-based parametric modeling extension for Unity that helps you quickly create mutable props and rich, variable environments.





Archimatix ships with many game-ready example models featuring interactive handles that let you manipulate forms in realtime.
For example, you can drag a handle for the length of the included Villa Apresto and more columns and arches will be added automatically to the model.





You can also roll your own parametric objects that are specific to your art direction.
Archimatix features a node graph editor that puts all the power of modeling logic right at your fingertips.
No coding required!




That being said, Archimatix also provides a simple turtle-based scripting environment to allow coders to define custom parametric shapes with scene handles and a C# API for developing custom nodes.





A key offering of Archimatix for artists is its rich 2D shape operations such as 2D Booleans, offset, rounding and thickening.
The resulting compound shapes can be used to generate elaborate meshes, as well as paths to distribute objects.





Archimatix Pro now offers runtime features so that you can extend Archimatix magic to your players.
In-game parametrics allows your players to modify levels on the fly and alter model forms, allowing you to unleash your players creativity while providing many opportunities for encouraging in-app purchases.
Read more about runtime Archimatix: http://bit.ly/axruntime and checkout a WebGL demo of runtime parametrics at demos.archimatix.com/SpaceshipShop





Key Features



• Node-based Graph Editor with Intuitive UI


• Library of Parametric Shapes and Objects


• Library Items You Make Can Be Shared via Email


• Interactive Editing with Scene View Handles


• Very Fast Realtime Editing, Even with Large Models


• Grid Snapping


• Nested Node Grouping


• 2D Shape Merging, Thickening, Offsetting and Rounding


• Relations with Mathematical Expressions


• Freeform Curve Editing


• Turtle Scripting for Custom Parametric Shapes


• Texture Scaling and Shifting to Align Both Repeating Textures and Atlases


• Automatic UV Mapping and UV2 Unwrapping


• Texel Budget Display


• Substance Support


• Collider and Rigidbody Controls


• Per-Node Static Flags


• Automatic Mesh Combination per Material


• Level of Detail Control


• Prefab Creation





The objective of parametric modeling with Archimatix is to author "smart models" – models capable of generating hundreds of unique forms and typologies.
The faces and vertices of these models are not edited directly, as they would be in a polygonal modeler.
Instead, meshes are non-destructively generated from the logic described by the models' node graphs.





Even though Archimatix is not a polygonal modeler, the standard meshes generated by Archimatix can be brought into ProBuilder, Megafiers and other packages that will further modify and customize your models.



Archimatix has been compared to standalone parametric modeling applications such as Houdini and Grasshopper in Rhino.
While Archimatix is not yet as full-featured as these more mature parametric modelers, it is easier to learn and geared more specifically to the modeling of architectural game environments.
Archimatix also offers the benefit of creating environments right in the Unity editor for iterative rapid prototyping and testing cycles.





Archimatix does not currently support true CSG operations such as 3D Booleans.





Archimatix can make urban-like distributions, but, in the current release, it is not yet a true city-generator.







Contact


support@archimatix.com





Online Documentation and Tutorials
www.archimatix.com





Support Community and 3rd Party Resources
Archimatix Community





Unity Forum Thread

Anon_26 say: Thanks for sharing this amazing asset! I hope there is someone which has the latest version and can share it : )
Anon_2459 say: What an incredible asset. Thank you for sharing friend!
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Write a good review that gets approved will adds 500MB download credits + 5 credit file + 1 exclusive credit + 5 points to your score to your account!

Archimatix is hard to master but definitely worth the time by Anon_3549Vote
Archimatix is an amazing asset for creating architecture, repeating design patterns and quite literally everything that can be described through repeating elements. Achimatix is not just a collection of 3d models but rather a little design engine which helps you to create your own houses, airplanes rock formations or whatever you want to create. You can load your own 3d models into the asset and can modify your creations at any time. Archimatix even comes with its own Library where your used models and Archimatix creation will be saved and available for reuse. The general process of Archimatix is based on 2D shapes and the repetition and alignment of 3D models based on the defined 2d shape. Quite literally every value in the progress of creating a complicated structure using Archimatix is tweakable. The general approach is a kind of visual scripting, where you combine several notes with each other in order to get a result though their combined attributes. Even though Archimatix is very well documented and comes with several tutorials and examples it was kind of difficult to get started. The concept is a bit different from the normal approach and you will definitely stumble across a situation where you have to work around a situation differently than you might expect. I also think it is advisable to look at another visual scripting software first, to be used to the whole system before trying Archimatix, as I had the feeling that many other visual scripting tools have been easier to use and actually produced first acceptable results much faster. Either way, once you get going Archimatix can be one of your most valuable assets as there are not many limits to what you can do using this asset. You can quite literally design whole game world in less time with more variation which looks amazing. Just look at the example screenshots and videos of the developer and you will know what I am talking about. Last but not least, a quick note regarding the support: The author is very responsive, has a great support for his product and very frequently answers questions and requests in the forum and always answers email request in no time.
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