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Pro Radar Builder 07/Mar/2019 Price: Asset Store Marketplace Unreal Unity Manufactured by: DaiMangou 2019.1b1 Product ID: 70842 60 4 12 12 5 1

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Pro Radar Builder(exclu)


uploaded by Anon_438 , Last change: 07-03-2019
Published: 27 Feb 2019, Publisher: DaiMangou
Price: $60.00 USD - Size: 19.77 MB

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Product description

Minimum Unity Version Required: 2017.4.0f1 | Asset Published Date: 27 Feb 2019 | Price: $60.00.
Publisher: DaiMangou.
DescriptionRegular Version WITH SCRIPTING API DOCUMENTATION


For version with Source Code Included ,please see:

PRO Radar Builder(SOURCE INCLUDED)






FREE UI TARGET TRACKER FOR RADAR BUILDERS





IMPORTANT




- internal pooling & Optimization module



PRO Radar Builder is an advanced editor tool which allows users to, ;WITHOUT CODING,CREATE:



-3D RADARS (world & screen space)


-MINIMAPS (world & screen space), (static or Realtime)


-TRACKING SYSTEMS (world & screen space)



- World AND screen space 3D Radar and tracking systems with 9 Point snapping




- Minimap creation module.


- Create real (static or realtime) minimap systems without coding.


-Treat the radar like any other object, scale it , rotate it , position it , make it a child.


- Single click to create radars


ZOOM and PAN INSIDE of the radar to look anywhere


- Use ANY material for blips


- use Sprite Blips


- Use Mesh Blips at different LODs


- Use Prefab Blips


- Height Tracking (tracking lines).


- Use Advanced rotation tracking


- Optional Blip Auto scaling functions


-Visualize Design


- Use Multiple culling zones


- Use Local or preset scale


- Easy layer assignment.


Just set it and forget it


- Generate unique blips representing object with specific tags.


- The System Uses Neither Unity UI nor IMGU, making it fast


- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.



- Static minimaps, ideal for small static scenes.


- Realtime Minimap , ideal for large scenes / Open worlds.


- Advanced rotation re-targeting.


- Auto-scaling and options for always showing blips in the radar.


- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.




What else you get



- Space ship model


- Space ship control script


- Space environment


- Radar templates as seen in the preview images


- Lens flare


- multiple blip sprites


- multiple radar design sprites


- multiple materials


- 1 skybox








FOR THE 2D COMPONENT



- The 2D Radar System Uses Neither Unity UI nor IMGU


- Allows for 9 Point screen snapping


- MULTIPLE rotation tracking options


- Custom radar sprite rotation targeting


- Custom blip rotation targeting


- Prefab Blip support


- Sprite Blip Support


What you get


- Custom masking shaders


- multiple Blip sprites


- multiple Radar Sprites


- multiple example scenes


- Simple AI (just used in example scene to make objects move around on floor)


- Minimaps and Radars of any shape


- and more...






tested with


- 2D Sidescroller


- NEW : "Track Y Position" toggle function for radars that need to track blips moving through the y axis, this means that the z axis wont be tracked when this is turned on.


- Top Down


- 2.5D


- Fixed 3D


- 3D


- And others in between





For 2D Radars please see:


2D Radar Builder



For 3D Radars please see:


3D Radar Builder






CONTACT US AT




daimangou@gmail.com (we respond faster to emails)


Our website is down at the moment
Daimangou.com


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