Minimum Unity Version Required:
2018.1.7f1 | Asset Published Date:
30 Oct 2018 |
Publisher: Spectacle VR
DescriptionPocket Portal VR allows you to create multi-dimensional portals that integrate seamlessly with Apple's ARKit, Google's ARCore, the Vive, Rift and Gear VR.
You can make puzzle games, create rooms that are bigger on the inside, make a world with two or more major dimensions to hop between, or even carry a small portal around for quick switching between worlds.
VRTK Kit is also supported with both SteamVR and Oculus SDK.
Check out the Vive Demo here.Features
✔ Works by enabling and disabling two (or more) "dimensions" in your project, not by transporting you between locations.
✔ Create a chain of portals through many dimensions.
✔ Portals render recursively.
✔ Pick up and throw your portal around for quick maneuvering in VR.
✔ Pass back and forth through the portal seamlessly from any direction.
✔ Light different dimensions differently, pass instantly between night and day.
✔ Colliders between dimensions do not interact.
✔ Supports different skyboxes for every dimensions.
✔ Throw any item (with a Rigidbody and Collider) through the portal, and it'll switch dimensions too!Cons
- Does not support transporting between locations.
- If you have a chain of portals all in line, the recursive rendering can hurt your FPS.Documentation here!
Have a question? Reach me at firstname.lastname@example.org