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Zombiebear's Platformer Blueprints Kit 27/Jul/2018 Price: € Description Demo VideoIf you are building a platforming game, you know there are some common features among many titles - coins, lives or health, jump pads, moving platforms, the list goes kit has been designed to help with the iterative process by providing some of these common features for you, allowing you to spend more time developing the features that make your game of the Blueprints contain display assets to be used as placeholders, for whiteboxing, or as final products if they fit your game's have been developed to be used or replaced as this project and build off of it, rip out the content you need, or use it all as Platforming Blueprints kit has been designed with one goal in mind - make platforming development easier for Coin PickupCoin Spawn SplineLife PickupLose Life/Gain Life (Player Controller)CheckpointsDoor interact with regular keyDoor interact with tagged keyKillzonesDamage ZonesLose Health/Gain Health (Player Controller)Teleporter (one way and two way teleporters)Movable Platforms (on overlap and on timer)Interactable ChestsJump PadLevel SwitchCeiling TrapBreakable Box/Item ContainerPass-Through Platforms13 display meshes for various blueprints2 simple to use master materials that can be applied to a number of assets Technical Details: Number of Blueprints: 23 (includes GameMode for Character/Controller setup)Number of Widgets: 2Number of Meshes: 13Vertices: 21,809Collision: YesNumber of Master Materials: 3Number of Material Instances: 24Input: KeyboardNetwork Replicated: No Asset Store Marketplace Unreal Unity Manufactured by: 4.17-4.20 Product ID: 76793 11 3 3 3 5 1

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Zombiebear's Platformer Blueprints Kit(exclu)


uploaded by Anon_2353 , Last change: 27-07-2018
Published: , Price: 11 USD - Size: 18.3 MB

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Price: € 11.08
Description Demo VideoIf you are building a platforming game, you know there are some common features among many titles
- coins, lives or health, jump pads, moving platforms, the list goes on.
This kit has been designed to help with the iterative process by providing some of these common features for you, allowing you to spend more time developing the features that make your game unique. Many of the Blueprints contain display assets to be used as placeholders, for whiteboxing, or as final products if they fit your game's aesthetic.
They have been developed to be used or replaced as needed. Take this project and build off of it, rip out the content you need, or use it all as placeholder.
The Platforming Blueprints kit has been designed with one goal in mind
- make platforming development easier for you. Features: Coin PickupCoin Spawn SplineLife PickupLose Life/Gain Life (Player Controller)CheckpointsDoor interact with regular keyDoor interact with tagged keyKillzonesDamage ZonesLose Health/Gain Health (Player Controller)Teleporter (one way and two way teleporters)Movable Platforms (on overlap and on timer)Interactable ChestsJump PadLevel SwitchCeiling TrapBreakable Box/Item ContainerPass-Through Platforms13 display meshes for various blueprints2 simple to use master materials that can be applied to a number of assets


Technical Details: Number of Blueprints: 23 (includes GameMode for Character/Controller setup)Number of Widgets: 2Number of Meshes: 13Vertices: 21,809Collision: YesNumber of Master Materials: 3Number of Material Instances: 24Input: KeyboardNetwork Replicated: No


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